NWES Engine
Testing engine for RPG-light text adventures through Unity. Uses XML templates to allow non-programmers to write intricate and free formed text adventures, a mix between Twine and Zork. Mobile may be funky and the fullscreen button only works from the main menu, fair warning.
Current features:
- Easy to use UI with mouse, touch, or keyboard support
- Scenes, Characters, Events all driven by XML templates
- Simple text markdown to allow for bold, italics, and character specific quote text
- Link events together by specific interactions or common groups
- Configurations for setting a custom UI appearance ( Colors, sizes, custom buttons )
- Global variable tracking, driving available interactions, characters, and output text
- Save/Load game state
Planned features to add before general release:
- Store and display player character information and party members
- Replace keywords in output text with dynamic PC/NPC information
- Store and display inventory and key items
- Allow authors to create dictionaries of replacement phrases
Stretch features:
- Detailed XML error messages to help authors correct formatting and improve displayed output
- Provide generic dictionaries for common replacement phrases
- Animated transitions between UI views and output text
- Simple RPG combat module
- Impose images for scenes, characters, and evens behind text log
Status | In development |
Category | Tool |
Platforms | HTML5 |
Author | LanguidSpark |
Made with | Unity |
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